Trailer

Trailer coming soon

The MonsterWildlands trailer will be added here later.

Wildlands Map

The Wildlands are split into different biomes. Each biome has its own danger level, resources, and monster types. This map is a static overview of the world instead of an interactable map.

Pixel art overworld map of MonsterWildlands

Biomes

Time based Mechanics

MonsterWildlands can use the player’s local device time to influence the world. The pointer is placed once when the page loads, so the page shows the time state your current session starts in.

Current local device time: --:--

--:-- Current time pointer
Day and night time zone bar

Current time: Loading...

Monsters linked to this part of the day will spawn more frequently.

Night22:00–06:59
Morning07:00–11:59
Midday12:00–17:59
Evening18:00–21:59

Monster Library

Scroll through the animal list and click one to update the static info panel. The list is sorted by rarity by default, but you can also sort by type, biomes, or alphabetically.

Latest Devlog

August 2026

Item System Added!

The first version of the MonsterWildlands item system has been added. Players can now collect items and manage them through an inventory in which every item has its own category and description.

  • Every item is assigned to a category.
  • Items can be collected and added to the inventory.
  • Collected items and inventory data can be saved.
  • The inventory can be filtered to quickly find specific item categories.
  • Every item includes its own name, icon, category, and description.

Device-specific spacing and layout improvements will be added later.

Music: AtlasAudio

July 2026

First MonsterWildlands Update

Write your next MonsterWildlands development update here. For example: new monsters, biome changes, overworld updates, balancing, screenshots, or gameplay progress.